Superclass for all objects that wish to use custom memory allocators when their new / delete operators are called.
More...
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| | AllocatedObject () |
| | ~AllocatedObject () |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new
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| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info
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template<class Alloc>
class Ogre::AllocatedObject< Alloc >
Superclass for all objects that wish to use custom memory allocators when their new / delete operators are called.
Requires a template parameter identifying the memory allocator policy to use (e.g. see StdAllocPolicy).