OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::CocoaContext Class Reference

#include <OgreOSXCocoaContext.h>

Inheritance diagram for Ogre::CocoaContext:

Public Member Functions

 CocoaContext (NSOpenGLContext *context, NSOpenGLPixelFormat *pixelFormat)
virtual ~CocoaContext ()
virtual GL3PlusContextclone () const
 Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
virtual void endCurrent ()
 This is called before another context is made current.
NSOpenGLContext * getContext ()
 Grab the NSOpenGLContext if it exists.
bool getInitialized ()
NSOpenGLPixelFormat * getPixelFormat ()
 Grab the NSOpenGLPixelFormat if it exists.
void operator delete (void *ptr)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete (void *ptr, void *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz)
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
virtual void releaseContext ()
 Release the render context.
virtual void setCurrent ()
 Enable the context.
void setInitialized ()

Constructor & Destructor Documentation

◆ CocoaContext()

Ogre::CocoaContext::CocoaContext ( NSOpenGLContext * context,
NSOpenGLPixelFormat * pixelFormat )

◆ ~CocoaContext()

virtual Ogre::CocoaContext::~CocoaContext ( )
virtual

Member Function Documentation

◆ clone()

virtual GL3PlusContext * Ogre::CocoaContext::clone ( ) const
virtual

Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.

Note
The caller is responsible for deleting the returned context.

Implements Ogre::GL3PlusContext.

References Ogre::GL3PlusContext::GL3PlusContext().

◆ endCurrent()

virtual void Ogre::CocoaContext::endCurrent ( )
virtual

This is called before another context is made current.

By default, nothing is done here.

Implements Ogre::GL3PlusContext.

◆ getContext()

NSOpenGLContext * Ogre::CocoaContext::getContext ( )

Grab the NSOpenGLContext if it exists.

◆ getInitialized()

bool Ogre::GL3PlusContext::getInitialized ( )
inlineinherited

◆ getPixelFormat()

NSOpenGLPixelFormat * Ogre::CocoaContext::getPixelFormat ( )

Grab the NSOpenGLPixelFormat if it exists.

◆ operator delete() [1/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr)
inlineinherited

◆ operator delete() [2/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator delete() [3/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr,
void *  )
inlineinherited

◆ operator delete[]() [1/2]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete[] ( void * ptr)
inlineinherited

◆ operator delete[]() [2/2]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator new() [1/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz)
inlineinherited

◆ operator new() [2/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz,
void * ptr )
inlineinherited

placement operator new

◆ operator new[]() [1/2]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new[] ( size_t sz)
inlineinherited

◆ operator new[]() [2/2]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

array operator new, with debug line info

◆ releaseContext()

virtual void Ogre::GL3PlusContext::releaseContext ( )
inlinevirtualinherited

Release the render context.

Reimplemented in Ogre::Win32Context.

◆ setCurrent()

virtual void Ogre::CocoaContext::setCurrent ( )
virtual

Enable the context.

All subsequent rendering commands will go here.

Implements Ogre::GL3PlusContext.

◆ setInitialized()

void Ogre::GL3PlusContext::setInitialized ( )
inlineinherited

The documentation for this class was generated from the following file: