OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::D3D9Device Class Reference

High level interface of Direct3D9 Device. More...

#include <OgreD3D9Device.h>

Inheritance diagram for Ogre::D3D9Device:

Public Member Functions

 D3D9Device (D3D9DeviceManager *deviceManager, UINT adapterNumber, HMONITOR hMonitor, D3DDEVTYPE devType, DWORD behaviorFlags)
 ~D3D9Device ()
bool acquire ()
void attachRenderWindow (D3D9RenderWindow *renderWindow)
void clearDeviceStreams ()
void copyContentsToMemory (D3D9RenderWindow *window, const Box &src, const PixelBox &dst, RenderTarget::FrameBuffer buffer)
void destroy ()
void detachRenderWindow (D3D9RenderWindow *renderWindow)
UINT getAdapterNumber () const
IDirect3DSurface9 * getBackBuffer (D3D9RenderWindow *renderWindow)
D3DFORMAT getBackBufferFormat () const
IDirect3DDevice9 * getD3D9Device ()
const D3DCAPS9 & getD3D9DeviceCaps () const
IDirect3DSurface9 * getDepthBuffer (D3D9RenderWindow *renderWindow)
D3DDEVTYPE getDeviceType () const
uint getLastPresentFrame () const
D3D9RenderWindowgetRenderWindow (uint index)
uint getRenderWindowCount () const
int getVBlankMissCount (D3D9RenderWindow *renderWindow)
void invalidate (D3D9RenderWindow *renderWindow)
bool isAutoDepthStencil () const
bool isDeviceLost ()
bool isFullScreen () const
bool isMultihead () const
void operator delete (void *ptr)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete (void *ptr, void *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz)
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void present (D3D9RenderWindow *renderWindow)
void release ()
void setAdapterOrdinalIndex (D3D9RenderWindow *renderWindow, uint adapterOrdinalInGroupIndex)
bool validate (D3D9RenderWindow *renderWindow)

Friends

class D3D9DeviceManager
class D3D9RenderSystem

Detailed Description

High level interface of Direct3D9 Device.

Provide useful methods for device handling.

Constructor & Destructor Documentation

◆ D3D9Device()

Ogre::D3D9Device::D3D9Device ( D3D9DeviceManager * deviceManager,
UINT adapterNumber,
HMONITOR hMonitor,
D3DDEVTYPE devType,
DWORD behaviorFlags )

References D3D9DeviceManager.

◆ ~D3D9Device()

Ogre::D3D9Device::~D3D9Device ( )

References D3D9DeviceManager.

Member Function Documentation

◆ acquire()

bool Ogre::D3D9Device::acquire ( )

◆ attachRenderWindow()

void Ogre::D3D9Device::attachRenderWindow ( D3D9RenderWindow * renderWindow)

◆ clearDeviceStreams()

void Ogre::D3D9Device::clearDeviceStreams ( )

◆ copyContentsToMemory()

void Ogre::D3D9Device::copyContentsToMemory ( D3D9RenderWindow * window,
const Box & src,
const PixelBox & dst,
RenderTarget::FrameBuffer buffer )

◆ destroy()

void Ogre::D3D9Device::destroy ( )

◆ detachRenderWindow()

void Ogre::D3D9Device::detachRenderWindow ( D3D9RenderWindow * renderWindow)

◆ getAdapterNumber()

UINT Ogre::D3D9Device::getAdapterNumber ( ) const

◆ getBackBuffer()

IDirect3DSurface9 * Ogre::D3D9Device::getBackBuffer ( D3D9RenderWindow * renderWindow)

◆ getBackBufferFormat()

D3DFORMAT Ogre::D3D9Device::getBackBufferFormat ( ) const

◆ getD3D9Device()

IDirect3DDevice9 * Ogre::D3D9Device::getD3D9Device ( )

◆ getD3D9DeviceCaps()

const D3DCAPS9 & Ogre::D3D9Device::getD3D9DeviceCaps ( ) const

◆ getDepthBuffer()

IDirect3DSurface9 * Ogre::D3D9Device::getDepthBuffer ( D3D9RenderWindow * renderWindow)

◆ getDeviceType()

D3DDEVTYPE Ogre::D3D9Device::getDeviceType ( ) const

◆ getLastPresentFrame()

uint Ogre::D3D9Device::getLastPresentFrame ( ) const
inline

◆ getRenderWindow()

D3D9RenderWindow * Ogre::D3D9Device::getRenderWindow ( uint index)

◆ getRenderWindowCount()

uint Ogre::D3D9Device::getRenderWindowCount ( ) const

◆ getVBlankMissCount()

int Ogre::D3D9Device::getVBlankMissCount ( D3D9RenderWindow * renderWindow)

◆ invalidate()

void Ogre::D3D9Device::invalidate ( D3D9RenderWindow * renderWindow)

◆ isAutoDepthStencil()

bool Ogre::D3D9Device::isAutoDepthStencil ( ) const

◆ isDeviceLost()

bool Ogre::D3D9Device::isDeviceLost ( )

◆ isFullScreen()

bool Ogre::D3D9Device::isFullScreen ( ) const

◆ isMultihead()

bool Ogre::D3D9Device::isMultihead ( ) const

◆ operator delete() [1/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr)
inlineinherited

◆ operator delete() [2/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator delete() [3/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr,
void *  )
inlineinherited

◆ operator delete[]() [1/2]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete[] ( void * ptr)
inlineinherited

◆ operator delete[]() [2/2]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator new() [1/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz)
inlineinherited

◆ operator new() [2/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz,
void * ptr )
inlineinherited

placement operator new

◆ operator new[]() [1/2]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new[] ( size_t sz)
inlineinherited

◆ operator new[]() [2/2]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

array operator new, with debug line info

◆ present()

void Ogre::D3D9Device::present ( D3D9RenderWindow * renderWindow)

◆ release()

void Ogre::D3D9Device::release ( )

◆ setAdapterOrdinalIndex()

void Ogre::D3D9Device::setAdapterOrdinalIndex ( D3D9RenderWindow * renderWindow,
uint adapterOrdinalInGroupIndex )

◆ validate()

bool Ogre::D3D9Device::validate ( D3D9RenderWindow * renderWindow)

◆ D3D9DeviceManager

friend class D3D9DeviceManager
friend

◆ D3D9RenderSystem

friend class D3D9RenderSystem
friend

References D3D9RenderSystem.

Referenced by D3D9RenderSystem.


The documentation for this class was generated from the following file: