#include <OgreLodOutputProviderCompressedBuffer.h>
◆ LodOutputProviderCompressedBuffer()
| Ogre::LodOutputProviderCompressedBuffer::LodOutputProviderCompressedBuffer |
( |
v1::MeshPtr | mesh | ) |
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◆ bakeLodLevel()
| virtual void Ogre::LodOutputProviderCompressedMesh::bakeLodLevel |
( |
LodData * | data, |
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int | lodIndex ) |
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virtualinherited |
◆ bakeManualLodLevel()
| virtual void Ogre::LodOutputProviderCompressedMesh::bakeManualLodLevel |
( |
LodData * | data, |
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String & | manualMeshName, |
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int | lodIndex ) |
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virtualinherited |
◆ finalize()
| virtual void Ogre::LodOutputProviderCompressedMesh::finalize |
( |
LodData * | data | ) |
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virtualinherited |
◆ inject()
| virtual void Ogre::LodOutputProviderCompressedMesh::inject |
( |
| ) |
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virtualinherited |
◆ prepare()
| virtual void Ogre::LodOutputProviderCompressedMesh::prepare |
( |
LodData * | data | ) |
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virtualinherited |
◆ triangleChanged()
◆ triangleRemoved()
The documentation for this class was generated from the following file: