| AllocatedObject() | Ogre::AllocatedObject< GeneralAllocPolicy > | inlineexplicit |
| gpuProgramRefEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams) | Ogre::MaterialSerializer::Listener | inline |
| materialEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Material *mat) | Ogre::RTShader::SGMaterialSerializerListener | virtual |
| operator delete(void *ptr) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| passEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Pass *tech) | Ogre::RTShader::SGMaterialSerializerListener | virtual |
| ShaderGenerator class | Ogre::RTShader::SGMaterialSerializerListener | friend |
| techniqueEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Technique *tech) | Ogre::RTShader::SGMaterialSerializerListener | virtual |
| textureUnitStateEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const TextureUnitState *textureUnit) | Ogre::RTShader::SGMaterialSerializerListener | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< GeneralAllocPolicy > | inline |
| ~Listener() | Ogre::MaterialSerializer::Listener | inlinevirtual |