OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::TextureDefinitionBase::TextureDefinition Class Reference

Local texture definition. More...

#include <OgreTextureDefinition.h>

Inheritance diagram for Ogre::TextureDefinitionBase::TextureDefinition:

Public Member Functions

 TextureDefinition (IdString _name)
void _setName (IdString newName)
 Do not call directly.
IdString getName (void) const
void operator delete (void *ptr)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete (void *ptr, void *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz)
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info

Public Attributes

bool bTargetOrientation
PixelFormatGpu depthBufferFormat
uint16 depthBufferId
 This is a default value for the texture, but can be overriden by an RTV definition.
uint32 depthOrSlices
PixelFormatGpu format
 Use PFG_UNKNOWN to use same format as main target.
String fsaa
 "1" = Disable.
uint32 height
float heightFactor
uint8 numMipmaps
bool preferDepthTexture
uint32 textureFlags
 See TextureFlags::TextureFlags.
TextureTypes::TextureTypes textureType
uint32 width
float widthFactor

Detailed Description

Local texture definition.

Constructor & Destructor Documentation

◆ TextureDefinition()

Ogre::TextureDefinitionBase::TextureDefinition::TextureDefinition ( IdString _name)
inline

Member Function Documentation

◆ _setName()

void Ogre::TextureDefinitionBase::TextureDefinition::_setName ( IdString newName)
inline

Do not call directly.

See also
TextureDefinition::renameTexture instead.

◆ getName()

IdString Ogre::TextureDefinitionBase::TextureDefinition::getName ( void ) const
inline

◆ operator delete() [1/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr)
inlineinherited

◆ operator delete() [2/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator delete() [3/3]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete ( void * ptr,
void *  )
inlineinherited

◆ operator delete[]() [1/2]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete[] ( void * ptr)
inlineinherited

◆ operator delete[]() [2/2]

void Ogre::AllocatedObject< ResourceAllocPolicy >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator new() [1/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz)
inlineinherited

◆ operator new() [2/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new ( size_t sz,
void * ptr )
inlineinherited

placement operator new

◆ operator new[]() [1/2]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new[] ( size_t sz)
inlineinherited

◆ operator new[]() [2/2]

void * Ogre::AllocatedObject< ResourceAllocPolicy >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

array operator new, with debug line info

Member Data Documentation

◆ bTargetOrientation

bool Ogre::TextureDefinitionBase::TextureDefinition::bTargetOrientation

Referenced by TextureDefinition().

◆ depthBufferFormat

PixelFormatGpu Ogre::TextureDefinitionBase::TextureDefinition::depthBufferFormat

Referenced by TextureDefinition().

◆ depthBufferId

uint16 Ogre::TextureDefinitionBase::TextureDefinition::depthBufferId

This is a default value for the texture, but can be overriden by an RTV definition.

See RenderTargetViewEntry::depthBufferId

Referenced by TextureDefinition().

◆ depthOrSlices

uint32 Ogre::TextureDefinitionBase::TextureDefinition::depthOrSlices

Referenced by TextureDefinition().

◆ format

PixelFormatGpu Ogre::TextureDefinitionBase::TextureDefinition::format

Use PFG_UNKNOWN to use same format as main target.

Referenced by TextureDefinition().

◆ fsaa

String Ogre::TextureDefinitionBase::TextureDefinition::fsaa

"1" = Disable.

"8", "8x", "8x MSAA Center", "8x CSAA" = Enable "" = Use same setting as main target

Referenced by TextureDefinition().

◆ height

uint32 Ogre::TextureDefinitionBase::TextureDefinition::height

Referenced by TextureDefinition().

◆ heightFactor

float Ogre::TextureDefinitionBase::TextureDefinition::heightFactor

Referenced by TextureDefinition().

◆ numMipmaps

uint8 Ogre::TextureDefinitionBase::TextureDefinition::numMipmaps

Referenced by TextureDefinition().

◆ preferDepthTexture

bool Ogre::TextureDefinitionBase::TextureDefinition::preferDepthTexture

Referenced by TextureDefinition().

◆ textureFlags

uint32 Ogre::TextureDefinitionBase::TextureDefinition::textureFlags

See TextureFlags::TextureFlags.

Valid flags are: NotTexture (only valid if Uav is present) RenderToTexture (must be present unless Uav is present) Uav (must be present unless RenderToTexture is present) AllowAutomipmaps AutomipmapsAuto MsaaExplicitResolve DiscardableContent Note that RenderToTexture & Uav can coexist.

Referenced by TextureDefinition().

◆ textureType

TextureTypes::TextureTypes Ogre::TextureDefinitionBase::TextureDefinition::textureType

Referenced by TextureDefinition().

◆ width

uint32 Ogre::TextureDefinitionBase::TextureDefinition::width

Referenced by TextureDefinition().

◆ widthFactor

float Ogre::TextureDefinitionBase::TextureDefinition::widthFactor

Referenced by TextureDefinition().


The documentation for this class was generated from the following file: