OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::HlmsTextureManager::Threshold Struct Reference

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More...

#include <OgreHlmsTextureManager.h>

Public Member Functions

 Threshold (uint32 _minTextureSize, uint16 _maxTexturesPerArray)

Public Attributes

uint16 maxTexturesPerArray
uint32 minTextureSize

Detailed Description

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure.

Constructor & Destructor Documentation

◆ Threshold()

Ogre::HlmsTextureManager::Threshold::Threshold ( uint32 _minTextureSize,
uint16 _maxTexturesPerArray )
inline

Member Data Documentation

◆ maxTexturesPerArray

uint16 Ogre::HlmsTextureManager::Threshold::maxTexturesPerArray

Referenced by Threshold().

◆ minTextureSize

uint32 Ogre::HlmsTextureManager::Threshold::minTextureSize

Referenced by Threshold().


The documentation for this struct was generated from the following file: