OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::float4 Struct Reference

#include <OgreShaderPrimitives.h>

Inheritance diagram for Ogre::float4:

Public Member Functions

 float4 ()
 float4 (const Vector2 &valXY, const Vector2 &valZW)
 float4 (const Vector4 &val)
Vector3 toVec3 () const

Public Attributes

float w
float x
float y
float z

Constructor & Destructor Documentation

◆ float4() [1/3]

Ogre::float4::float4 ( )
inline

◆ float4() [2/3]

Ogre::float4::float4 ( const Vector4 & val)
inline

◆ float4() [3/3]

Ogre::float4::float4 ( const Vector2 & valXY,
const Vector2 & valZW )
inline

Member Function Documentation

◆ toVec3()

Vector3 Ogre::type4< float >::toVec3 ( ) const
inlineinherited

Member Data Documentation

◆ w

float Ogre::type4< float >::w
inherited

◆ x

float Ogre::type4< float >::x
inherited

◆ y

float Ogre::type4< float >::y
inherited

◆ z

float Ogre::type4< float >::z
inherited

The documentation for this struct was generated from the following file: