Package: blender-ogrexml-next-2.3 Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: all Maintainer: Debian Games Team Installed-Size: 476 Depends: blender Homepage: http://ogre3d.org/ Priority: optional Section: graphics Filename: pool/main/o/ogre-next-2.3/blender-ogrexml-next-2.3_2.3.1-10osrf~resolute_all.deb Size: 166352 SHA256: ceaf65af1204a3d33b0213901e178c46f9a164ec9e528474fa37c82764bd886d SHA1: 003098178898117d32d36669dab63565e053e5c2 MD5sum: f8859d2401cdfe0f25bf0e4f6d256b7c Description: Blender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE. Package: libogre-next-2.3-dev Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 8616 Depends: libogre-next-2.3.0 (= 2.3.1-10osrf~resolute), libboost-dev, libboost-thread-dev Suggests: ogre-next-2.3-doc Homepage: http://ogre3d.org/ Priority: optional Section: libdevel Filename: pool/main/o/ogre-next-2.3/libogre-next-2.3-dev_2.3.1-10osrf~resolute_amd64.deb Size: 1553256 SHA256: f375e154692756a1e2035d385e32cab4da6f30792f9d3fab768588d08e31a6d5 SHA1: f0b32703ab2be57b3e83e2503e7393bda2ed5cc8 MD5sum: 41086084401f97249e46de86e6dd1639 Description: 3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE. Package: libogre-next-2.3.0 Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 8574 Depends: libc6 (>= 2.43), libegl1 (>= 1.3.2-1~bpo10+2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libstdc++6 (>= 14), libx11-6, libxaw7 (>= 2:1.0.16), libxrandr2 (>= 2:1.2.0), libxt6t64, libzzip-0-13t64 (>= 0.13.56), zlib1g (>= 1:1.1.4) Multi-Arch: same Homepage: http://ogre3d.org/ Priority: optional Section: libs Filename: pool/main/o/ogre-next-2.3/libogre-next-2.3.0_2.3.1-10osrf~resolute_amd64.deb Size: 3422934 SHA256: 52c819360f43c669d98390e7bf2bc0c7e10d96c8c18604be4dfb5baa6bbe5ff4 SHA1: 84d67b748c8d7781311965019ac32dfd9f60bef8 MD5sum: ed452ec2d7406d36f99af63e03a8b8f6 Description: 3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins. Package: libzenohc Architecture: amd64 Depends: libc6 (>=2.12) Priority: optional Section: devel Filename: pool/main/libz/libzenohc/libzenohc_1.8.0_amd64.deb Size: 6188396 SHA256: 7c9427584ab3eaa5e9124674f2363f458be0515e2c5715a72a7cd91e333c5342 SHA1: eeb5f62de91a71c6de8ff1cc003257b440c5bc35 MD5sum: aeb4af5abc1cee7d5074b6d3cf54b958 Description: The C bindings for Zenoh The C client library for Eclipse zenoh Homepage: https://github.com/eclipse-zenoh/zenoh-c Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 15253 Package: libzenohc-dev Architecture: amd64 Depends: libzenohc (=1.8.0) Priority: optional Section: devel Filename: pool/main/libz/libzenohc-dev/libzenohc-dev_1.8.0_amd64.deb Size: 9751542 SHA256: f1a4be39445f217b5565d9608f63ff7bfea71573c2c17fa0fde88fee8f026e91 SHA1: 0f5af4c471566d0efe0ce1488d06361f4aa907e1 MD5sum: 54f1797219000ccdfe5080d6ac410e8d Description: The C bindings for Zenoh The C client library for Eclipse zenoh - zenoh-c static lib and cmake files Homepage: https://github.com/eclipse-zenoh/zenoh-c Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 38977 Package: libzenohcpp-dev Architecture: all Priority: optional Section: devel Filename: pool/main/libz/libzenohcpp-dev/libzenohcpp-dev_1.8.0_all.deb Size: 65832 SHA256: 73620ef3e127e4cbc7a3d73356a959985bdbd6e13197a28236ad2009ae95e21b SHA1: 567338a13786c0d5a87a30fdccae4c69c1c2e76e MD5sum: 91501816e6f4a3fd72b48e3ac3a5abad Description: C++ bindings for Zenoh Homepage: https://github.com/eclipse-zenoh/zenoh-cpp Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 507 Package: ogre-next-2.3-doc Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: all Maintainer: Debian Games Team Installed-Size: 205799 Depends: libjs-jquery Homepage: http://ogre3d.org/ Priority: optional Section: doc Filename: pool/main/o/ogre-next-2.3/ogre-next-2.3-doc_2.3.1-10osrf~resolute_all.deb Size: 34379604 SHA256: 8406ebb4d07c5e510b460c1ea01f1d73fd3fc4030dd1c0ff5172455138f0dd82 SHA1: ddcea7ef871019034dd4854ba1b7586b75b5722c MD5sum: c2e2bda116d4a41fbee0291844e72310 Description: 3D Object-Oriented Graphics Rendering Engine (documentation) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the documentation. Package: ogre-next-2.3-tools Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 355 Depends: libc6 (>= 2.43), libgcc-s1 (>= 3.3.1), libogre-next-2.3.0, libstdc++6 (>= 13.1) Homepage: http://ogre3d.org/ Priority: optional Section: devel Filename: pool/main/o/ogre-next-2.3/ogre-next-2.3-tools_2.3.1-10osrf~resolute_amd64.deb Size: 149544 SHA256: e95935401c660574c46daccb435f25fe6dd684ccad5eddc6dd612b1708ffb699 SHA1: ff82cad5edcbbb73c9437d5d6397feeae84ef6f9 MD5sum: bcade515352ab61c567651e53548e5e7 Description: 3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.