OGRE  2.1.0unstable
Object-Oriented Graphics Rendering Engine
OgreCompositorManager2.h File Reference

Classes

class  Ogre::CompositorManager2
 Main system for managing Render Targets through the use of nodes. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::v1
 

Typedefs

typedef vector< TexturePtr >::type Ogre::TextureVec
 
typedef vector< UavBufferPacked * >::type Ogre::UavBufferPackedVec