OGRE  2.1.0unstable
Object-Oriented Graphics Rendering Engine
OgreInstanceBatchVTF.h File Reference
#include "OgreInstanceBatch.h"
#include "OgreTexture.h"

Classes

class  Ogre::v1::BaseInstanceBatchVTF
 Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More...
 
class  Ogre::v1::InstanceBatchVTF
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::v1