OGRE  2.1.0unstable
Object-Oriented Graphics Rendering Engine
OgreGLSLESGpuProgram.h File Reference

Classes

class  Ogre::GLSLESGpuProgram
 GLSL ES low level compiled shader object - this class is used to get at the linked program object and provide an interface for GLES2RenderSystem calls. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/