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OGRE
2.1.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePixelFormat.h"
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef vector< CompositorNode * >::type | Ogre::CompositorNodeVec |
typedef vector< CompositorPass * >::type | Ogre::CompositorPassVec |
typedef vector< CompositorShadowNode * >::type | Ogre::CompositorShadowNodeVec |
typedef vector< PixelFormat >::type | Ogre::PixelFormatList |