#include <OgreWindowEventUtilities.h>
◆ ~WindowEventListener()
virtual Ogre::WindowEventListener::~WindowEventListener |
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inlinevirtual |
◆ windowClosed()
virtual void Ogre::WindowEventListener::windowClosed |
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RenderWindow * |
rw | ) |
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inlinevirtual |
- Parameters
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- Note
- The window has not actually close yet when this event triggers. It's only closed after all windowClosed events are triggered. This allows apps to deinitialise properly if they have services that needs the window to exist when deinitialising.
◆ windowClosing()
virtual bool Ogre::WindowEventListener::windowClosing |
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RenderWindow * |
rw | ) |
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inlinevirtual |
- Parameters
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- Returns
- True will close the window(default).
◆ windowFocusChange()
virtual void Ogre::WindowEventListener::windowFocusChange |
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RenderWindow * |
rw | ) |
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inlinevirtual |
◆ windowMoved()
virtual void Ogre::WindowEventListener::windowMoved |
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RenderWindow * |
rw | ) |
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inlinevirtual |
◆ windowResized()
virtual void Ogre::WindowEventListener::windowResized |
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RenderWindow * |
rw | ) |
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inlinevirtual |
The documentation for this class was generated from the following file: