#include <OgreLod0Stripifier.h>
◆ Lod0Stripifier()
Ogre::Lod0Stripifier::Lod0Stripifier |
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◆ ~Lod0Stripifier()
Ogre::Lod0Stripifier::~Lod0Stripifier |
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References Ogre::Mesh::getNumLodLevels(), Ogre::Mesh::getNumSubMeshes(), Ogre::Mesh::getSubMesh(), Ogre::Lod0Stripifier::RemapInfo::indexMap, Ogre::Lod0Stripifier::RemapInfo::markUsedIndices(), Ogre::Lod0Stripifier::RemapInfo::nothingToStrip(), Ogre::Lod0Stripifier::RemapInfo::UnusedIdx, Ogre::Lod0Stripifier::RemapInfo::usedCount, Ogre::v1::VAT_MORPH, Ogre::VertexBoneAssignment::vertexIndex, and Ogre::VpNormal.
◆ StripLod0Vertices()
bool Ogre::Lod0Stripifier::StripLod0Vertices |
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const MeshPtr & |
mesh, |
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bool |
stableVertexOrder = false |
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The documentation for this class was generated from the following file: