OGRE  2.1.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLSLMonolithicProgram Member List

This is the complete list of members for Ogre::GLSLMonolithicProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getBindingDelegate(void)Ogre::HighLevelGpuPrograminlinevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
activate(void)Ogre::GLSLMonolithicProgramvirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
attachChildShader(const String &name)Ogre::GLSLProgram
attachToProgramObject(const GLuint programObject)Ogre::GLSLProgram
calculateSize(void) constOgre::HighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
compile(const bool checkErrors=false)Ogre::GLSLProgram
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinlinevirtual
createParameters(void)Ogre::GLSLProgramvirtual
detachFromProgramObject(const GLuint programObject)Ogre::GLSLProgram
escalateLoading()Ogre::Resourcevirtual
extractLayoutQualifiers(void)Ogre::GLSLProgramvirtual
getAttachedShaderNames() constOgre::GLSLPrograminline
getAttributeIndex(VertexElementSemantic semantic, uint index)Ogre::GLSLProgramvirtual
getBuildParametersFromReflection(void) constOgre::GpuPrograminline
getColumnMajorMatrices(void) constOgre::GLSLPrograminline
getComputeGroupDimensions(void) constOgre::GpuPrograminlinevirtual
getComputeShader() constOgre::GLSLPrograminline
getConstantDefinitions() constOgre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourceinlinevirtual
getDefaultParameters(void)Ogre::GpuProgramvirtual
getDomainShader() constOgre::GLSLPrograminline
getEnableIncludeHeader(void) constOgre::HighLevelGpuProgram
getFragmentShader() constOgre::GLSLPrograminline
getGeometryShader() constOgre::GLSLPrograminline
getGLProgramHandle(void) constOgre::GLSLPrograminline
getGLProgramHandle() constOgre::GLSLPrograminline
getGLShaderHandle() constOgre::GLSLPrograminline
getGroup(void) constOgre::Resourceinlinevirtual
getHandle(void) constOgre::Resourceinlinevirtual
getHullShader() constOgre::GLSLPrograminline
getInputOperationType(void) constOgre::GLSLPrograminlinevirtual
getLanguage(void) constOgre::GLSLProgramvirtual
getLoadingState() constOgre::Resourceinlinevirtual
getManualNamedConstantsFile() constOgre::GpuPrograminlinevirtual
getMaxOutputVertices(void) constOgre::GLSLPrograminlinevirtual
getName(void) constOgre::Resourceinlinevirtual
getNumberOfPosesIncluded(void) constOgre::GpuPrograminlinevirtual
getOrigin(void) constOgre::Resourceinlinevirtual
getOutputOperationType(void) constOgre::GLSLPrograminlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinlinevirtual
getParameters(void) constOgre::StringInterface
getPassFogStates(void) constOgre::GLSLProgramvirtual
getPassSurfaceAndLightStates(void) constOgre::GLSLProgramvirtual
getPassTransformStates(void) constOgre::GLSLProgramvirtual
getPreprocessorDefines(void) constOgre::GLSLPrograminline
getSize(void) constOgre::Resourceinlinevirtual
getSource(void) constOgre::GpuPrograminlinevirtual
getSourceFile(void) constOgre::GpuPrograminlinevirtual
getStateCount() constOgre::Resourceinlinevirtual
getSyntaxCode(void) constOgre::GpuPrograminlinevirtual
getType(void) constOgre::GpuPrograminlinevirtual
getVertexArrayObject()Ogre::GLSLPrograminline
getVertexShader() constOgre::GLSLPrograminline
GLSLMonolithicProgram(GLSLShader *vertexProgram, GLSLShader *hullProgram, GLSLShader *domainProgram, GLSLShader *geometryProgram, GLSLShader *fragmentProgram, GLSLShader *computeProgram)Ogre::GLSLMonolithicProgram
GLSLProgram(GLSLShader *vertexProgram, GLSLShader *hullProgram, GLSLShader *domainProgram, GLSLShader *geometryProgram, GLSLShader *fragmentProgram, GLSLShader *computeProgram)Ogre::GLSLProgram
GLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::GLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) constOgre::GpuPrograminlinevirtual
hasDefaultParameters(void) constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired(void) constOgre::GpuPrograminlinevirtual
isAttributeValid(VertexElementSemantic semantic, uint index)Ogre::GLSLProgram
isBackgroundLoaded(void) constOgre::Resourceinlinevirtual
isLoaded(void) constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded(void) constOgre::Resourceinlinevirtual
isMorphAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPrepared(void) constOgre::Resourceinlinevirtual
isReloadable(void) constOgre::Resourceinlinevirtual
isSkeletalAnimationIncluded(void) constOgre::GLSLPrograminlinevirtual
isSupported(void) constOgre::GpuProgramvirtual
isVertexTextureFetchRequired(void) constOgre::GpuPrograminlinevirtual
load(bool backgroundThread=false)Ogre::Resourcevirtual
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mBaseInstanceLocationOgre::GLSLProgram
msEnableIncludeHeaderCmdOgre::HighLevelGpuProgramstatic
OGRE_AUTO_MUTEXOgre::Resource
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(void)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError(void)Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setBuildParametersFromReflection(bool buildParams)Ogre::GpuPrograminline
setColumnMajorMatrices(bool columnMajor)Ogre::GLSLPrograminline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setEnableIncludeHeader(bool bEnable)Ogre::HighLevelGpuProgram
setInputOperationType(RenderOperation::OperationType operationType)Ogre::GLSLPrograminlinevirtual
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMaxOutputVertices(int maxOutputVertices)Ogre::GLSLPrograminlinevirtual
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setOutputOperationType(RenderOperation::OperationType operationType)Ogre::GLSLPrograminlinevirtual
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPreprocessorDefines(const String &defines)Ogre::GLSLPrograminline
setSkeletalAnimationIncluded(bool included)Ogre::GLSLPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSource(const String &source, const String &debugFilename)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setToLoaded(void)Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setUniformBlockBinding(const char *blockName, uint32 bindingSlot)Ogre::GpuPrograminlinevirtual
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
updatePassIterationUniforms(GpuProgramParametersSharedPtr params)Ogre::GLSLMonolithicProgramvirtual
updateUniformBlocks(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)Ogre::GLSLMonolithicProgramvirtual
updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)Ogre::GLSLMonolithicProgramvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GLSLMonolithicProgram(void)Ogre::GLSLMonolithicProgram
~GLSLProgram(void)Ogre::GLSLProgramvirtual
~GLSLProgram()Ogre::GLSLProgram
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual