extractConstantDefs(const String &src, GpuNamedConstants &constantDefs, const String &filename) | Ogre::GLSLProgramManagerCommon | |
extractUniforms(GLuint programObject, const GpuConstantDefinitionMap *vertexConstantDefs, const GpuConstantDefinitionMap *geometryConstantDefs, const GpuConstantDefinitionMap *fragmentConstantDefs, const GpuConstantDefinitionMap *hullConstantDefs, const GpuConstantDefinitionMap *domainConstantDefs, const GpuConstantDefinitionMap *computeConstantDefs, GLUniformReferenceList &list, GLUniformBufferList &sharedList) | Ogre::GLSLProgramManagerCommon | |
getActiveProgramPipeline(void) | Ogre::GLSLProgramPipelineManager | |
getSingleton(void) | Ogre::GLSLProgramPipelineManager | static |
getSingletonPtr(void) | Ogre::GLSLProgramPipelineManager | static |
GLSLProgramManagerCommon(void) | Ogre::GLSLProgramManagerCommon | |
GLSLProgramPipelineManager(void) | Ogre::GLSLProgramPipelineManager | |
setActiveComputeLinkProgram(GLSLGpuProgram *computGpuProgram) | Ogre::GLSLProgramPipelineManager | |
setActiveFragmentLinkProgram(GLSLGpuProgram *fragmentGpuProgram) | Ogre::GLSLProgramPipelineManager | |
setActiveGeometryLinkProgram(GLSLGpuProgram *geometryGpuProgram) | Ogre::GLSLProgramPipelineManager | |
setActiveTessDomainLinkProgram(GLSLGpuProgram *domainGpuProgram) | Ogre::GLSLProgramPipelineManager | |
setActiveTessHullLinkProgram(GLSLGpuProgram *hullGpuProgram) | Ogre::GLSLProgramPipelineManager | |
setActiveVertexLinkProgram(GLSLGpuProgram *vertexGpuProgram) | Ogre::GLSLProgramPipelineManager | |
Singleton(void) | Ogre::Singleton< GLSLProgramPipelineManager > | inline |
~GLSLProgramManagerCommon(void) | Ogre::GLSLProgramManagerCommon | |
~GLSLProgramPipelineManager(void) | Ogre::GLSLProgramPipelineManager | |
~Singleton(void) | Ogre::Singleton< GLSLProgramPipelineManager > | inline |