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OGRE
2.3.1
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "../OgreCompositorPassDef.h"
#include "OgreVisibilityFlags.h"
#include "OgreMaterialManager.h"
#include "OgreRenderSystem.h"
#include "OgreRoot.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassSceneDef |
Namespaces | |
Ogre | |
Enumerations | |
enum | Ogre::ShadowNodeRecalculation { Ogre::SHADOW_NODE_RECALCULATE, Ogre::SHADOW_NODE_REUSE, Ogre::SHADOW_NODE_FIRST_ONLY, Ogre::SHADOW_NODE_CASTER_PASS } |