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OGRE 2.3.1
Object-Oriented Graphics Rendering Engine
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#include <OgreTextureGpuManager.h>
Public Member Functions | |
bool | empty (void) const |
bool | hasFreeSlot (void) const |
Public Attributes | |
vector< uint16 >::type | availableSlots |
bool | manuallyReserved |
TextureGpu * | masterTexture |
uint16 | usedMemory |
TextureGpuVec | usedSlots |
bool Ogre::TexturePool::manuallyReserved |
TextureGpu* Ogre::TexturePool::masterTexture |
uint16 Ogre::TexturePool::usedMemory |
TextureGpuVec Ogre::TexturePool::usedSlots |